{"id":133,"date":"2019-02-07T21:45:54","date_gmt":"2019-02-08T02:45:54","guid":{"rendered":"http:\/\/dreadful.missiledine.com\/?page_id=133"},"modified":"2021-11-03T00:41:06","modified_gmt":"2021-11-03T05:41:06","slug":"outdoorsman","status":"publish","type":"page","link":"https:\/\/dreadful.missiledine.com\/index.php\/outdoorsman\/","title":{"rendered":"Outdoorsman"},"content":{"rendered":"<p><span style=\"font-size: large;\"><b>Outdoorsmen<\/b><\/span><\/p>\n<p><span style=\"font-size: large;\">This sub class includes Cowboys, Game Hunters, Poachers, Game Keepers, and Explorers and so on. It is mostly in this group that skills like trapping, tracking, survival and such are found.\u00a0 Although mostly male, there are women who have ventured off the normal path to explore and in doing so have become proficient with weapons and outdoor skills.<\/span><\/p>\n<p><span style=\"font-size: large;\"><span style=\"color: #000000;\">W<\/span><span style=\"color: #000000;\">ith the exception of Big Game Hunters and Explorers, who are always Upper Middle Class or higher, most Outdoorsmen are Lower Working Class to Middle Class.\u00a0 For them this is a job, not a past time or hobby.<\/span><\/span><\/p>\n<p><span style=\"font-size: large;\"><b>Outdoorsmen<\/b> (Fighters)<\/span><\/p>\n<p><span style=\"font-size: large;\">Civilians whose careers sometimes bring them into combat type situations. Current or ex Big Game hunters, Game Keepers, Poachers, Cowboys&#8230;<\/span><\/p>\n<p><strong><span style=\"font-size: large;\">1D12 HD<\/span><\/strong><\/p>\n<p><span style=\"font-size: large;\">Limited weapon selection (see below) NO artillery, explosives of any kind or bayonets.\u00a0 But could include bow, crossbow, spear, tomahawk, etc.\u00a0 <\/span><span style=\"font-size: large;\">Skill sets and Abilities will vary but usually include, tracking, survival, fishing, snares\/traps or seamanship, navigation (requires these Skills.)\u00a0 Enhanced ability to Surprise (when outdoors) and Reduced chance of Being Surprised (when outdoors.) SOME Outdoorsmen, particularly those of Upper Middle Class or higher backgrounds, will have a Profession, which they may or may not practice (depending on their financial situation.)\u00a0 But most Lower Class and Middle Class Outdoor folk either have an alternate career, or like a Gamekeeper, Poacher, Cowboy, etc THIS IS their career.\u00a0 The list of secondary skills reflects these.<br \/>\n<\/span><\/p>\n<p><strong>OUTDOORSMAN ABILITIES<\/strong><\/p>\n<p><strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Build Snares &amp; Traps:<\/span><\/span><\/strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\"><br \/>\nThese constructions will catch game or enemies. The Outdoorsman can construct any of the <\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">following in the times shown below and with the noted effects on any victim:<\/span><\/span><\/p>\n<p><strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Snare:<\/span><\/span><\/strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\"> 3 turns; save vs. death or victim killed.<\/span><\/span><\/p>\n<p><strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Deadfall<\/span><\/span><\/strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">:<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">1 hour; 4-24 damage.<\/span><\/span><\/p>\n<p><strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Heavy Deadfall:<\/span><\/span><\/strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\"> 2 hours; save vs. death or victim killed; 6-36 damage if save made.<\/span><\/span><\/p>\n<p><strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Pit Trap<\/span><\/span><\/strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">:<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">4 hours; save vs. death to avoid unconsciousness for 1 hour, 1-6 damage + 1-6\/stake placed by Outdoorsman up to 10, with d10 roll by victim to determine how many stakes are<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">effective; no escape, or at least 1 round required to get out of pit (DM determination).<\/span><\/span><\/p>\n<p><strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Spring Trap<\/span><\/span><\/strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">:<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">15 minutes; 4-16 damage; successful \u02bbto hit\u02bc<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">roll must be made by trap against victim\u02bcs armor class to inflict damage.<\/span><\/span><\/p>\n<p><span style=\"font-size: large;\"><span style=\"font-family: sans-serif;\">The chance of any snare or trap functioning is determined by the Outdoorsman\u02bcs experience level, as shown on the table below<\/span><\/span><\/p>\n<p><strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Construct Simple Weapons:<br \/>\n<\/span><\/span><\/strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">The Outdoorsman is able to fashion weapons as indicated below. The chance of a weapon <\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">breaking on use is the inverse of the skill of the Outdoorsman, as shown on the table (so a club<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">fashioned by a 1st level Outdoorsman has a 59% (100-20-21= 59) chance of breaking when used for the first time. If the weapon survives the first use, no further rolls are required.)<br \/>\nClub:<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">1 turn; +20% on skill for fashioning.<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Spear:<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">3 turns; +10%.<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Knife:<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">1 hour; +5%.<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Stone Axe:<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">3 hours.<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Short Bow:<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">6 hours with 3 arrows, each additional arrow 1 hour.<\/span><\/span><\/p>\n<p><strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Track:<br \/>\n<\/span><\/span><\/strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">This includes identification of any footprints, signs, and spoor of any sort. The Outdoorsman is able to track the quarry detected at a base chance as shown on the Table, with modifications as below:<br \/>\nSign under 1 hour old<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">+20%<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Sign under 3 hours old<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">+10%<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Sign under 1 day old<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">0%<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Sign over 1 day old<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">-5%<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Sign over 2 days old -10%<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Simple concealing of sign used<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">-10%<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Rain or other similar disturbance -20%\/hour<\/span><\/span><\/p>\n<p><strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Woodcraft:<br \/>\n<\/span><\/span><\/strong><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Ability to employ woodcraft with success<\/span><\/span> <span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">as shown on the table. Included in this skill category are:<br \/>\nClimb cliffs and trees (+20%)<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Determine best route through wilderness<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Identify fauna*<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Identify flora*<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Identify habitat<\/span><\/span><span style=\"font-size: large;\"> *<br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Know direction and avoid becoming lost (+10%)<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Mimic animal and bird calls (local*)<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Scout ahead for danger<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Shelter finding or construction<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Making fire<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Making clothing (+10%)<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Supply game, fish and other food (+20%)*<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Locate pure water (+20%)*<\/span><\/span><span style=\"font-size: large;\"><br \/>\n<\/span><span style=\"font-family: sans-serif;\"><span style=\"font-size: large;\">Weather prediction<\/span><\/span><\/p>\n<p><span style=\"font-size: large;\">*<span style=\"font-family: sans-serif;\">The DM may wish to adjust probabilities according to <\/span><br \/>\n<span style=\"font-family: sans-serif;\">circumstances.<\/span> Presumes it is an area or environment that the Outdoorsman has some background or familiarity or experience with.<\/span><\/p>\n<table width=\"100%\" cellspacing=\"0\" cellpadding=\"4\">\n<colgroup>\n<col width=\"128*\" \/>\n<col width=\"128*\" \/> <\/colgroup>\n<tbody>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\"><span style=\"font-family: sans-serif;\">Outdoordman<\/span><span style=\"font-family: sans-serif;\"> Level<\/span><\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\"><span style=\"font-family: sans-serif;\">Chance of success*<\/span> <\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">1st<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\">21 %<\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">2nd<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\">23 %<\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">3rd<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\">26 %<\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">4th<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\">30 %<\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">5th<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\">35 %<\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">6th<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\">41 %<\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">7th<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\">48 %<\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">8th<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\">54 %<\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">9th<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\">59 %<\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">10th<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\">63 %<\/span><\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"50%\"><span style=\"font-size: large;\">11<sup>th<\/sup> and up<\/span><\/td>\n<td width=\"50%\"><span style=\"font-size: large;\"><span style=\"font-family: sans-serif;\">+2% per level to 75% max.<\/span> <\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>SURPRISE<br \/>\n<\/strong><span style=\"font-size: large;\">Being in careers where daily events may include being stalked by a tiger, mountain lion or game keeper, and where successfully acquiring game requires enhanced Situational Awareness of their surroundings and the sounds of their environment, Outdoorsmen (and women) have the following benefits in regards to Surprise.<br \/>\n<\/span><\/p>\n<p><span style=\"font-size: large;\"><strong>Being Surprised<\/strong><br \/>\n-2 to Surprise Roll in the countryside or rural\/wilderness environment<br \/>\n-1 to Surprise Roll when Outdoors even in an urban environment<br \/>\n0 modification when Indoors.<\/span><\/p>\n<p><span style=\"font-size: large;\"><strong>Surprising Others<\/strong><br \/>\n+2 to Surprise Roll in the countryside or rural\/wilderness environment<br \/>\n+1 to Surprise Roll when Outdoors even in an urban environment<br \/>\n0 modification when Indoors.<\/span><\/p>\n<p><strong>Weapon Proficiency<br \/>\n<\/strong><\/p>\n<table>\n<tbody>\n<tr>\n<td><strong>Class<\/strong><\/td>\n<td><strong>Initial Number<\/strong><\/td>\n<td><strong>Non-Proficient Penalty<\/strong><\/td>\n<td><strong>Added Weapon Proficiency Per Level<\/strong><\/td>\n<\/tr>\n<tr>\n<td><strong>Outdoorsman<\/strong><\/td>\n<td>3<\/td>\n<td>-2<\/td>\n<td>1\/3<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table class=\" aligncenter\">\n<tbody>\n<tr>\n<td><strong>Outdoorsman Weapon Proficiencies<br \/>\n<\/strong><\/td>\n<td><b>Notes &amp; Modifier Check<\/b><\/td>\n<\/tr>\n<tr>\n<td>Archery<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Axe, hand<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Axe, long<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/dreadful.missiledine.com\/index.php\/unarmed-and-non-lethal-combat\/\" target=\"_blank\" rel=\"noopener noreferrer\">Boxing<\/a><\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/dreadful.missiledine.com\/index.php\/unarmed-and-non-lethal-combat\/\" target=\"_blank\" rel=\"noopener noreferrer\">Brawling<\/a><\/td>\n<td>If no other Unarmed combat is selected<\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/dreadful.missiledine.com\/index.php\/unarmed-and-non-lethal-combat\/\" target=\"_blank\" rel=\"noopener noreferrer\">Wrestling<\/a><\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Crossbow<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Spear<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Spear Throwing<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Knife<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Shooting, Long gun<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Shooting, Pistol<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Swordsmanship<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/dreadful.missiledine.com\/index.php\/fencing\/\" target=\"_blank\" rel=\"noopener noreferrer\">Fencing<\/a><\/td>\n<td>(Must have Swordsmanship to add this)<\/td>\n<\/tr>\n<tr>\n<td>Whip<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Staff<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td>Club\/Baton<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<\/tr>\n<\/tbody>\n<tbody>\n<tr>\n<td><strong>Outdoorsman Professional Skills<\/strong><\/td>\n<td><strong>Relevant Ability<\/strong><\/td>\n<td><b>Notes &amp; Modifier Check<\/b><\/td>\n<\/tr>\n<tr>\n<td>Accounting &amp; Banking<\/td>\n<td>IQ<\/td>\n<td>Private or Government<\/td>\n<\/tr>\n<tr>\n<td>Architecture<\/td>\n<td>IQ<\/td>\n<td>Buildings, Towers, etc<\/td>\n<\/tr>\n<tr>\n<td>Bureaucrat, Civil Servant<\/td>\n<td>IQ<\/td>\n<td>Government Ministry<\/td>\n<\/tr>\n<tr>\n<td>Engineer, Canals<\/td>\n<td>IQ<\/td>\n<td>Building and designing<\/td>\n<\/tr>\n<tr>\n<td>Engineer, Civil<\/td>\n<td>IQ<\/td>\n<td>\u00a0Roads, bridges, Sewer, Water<\/td>\n<\/tr>\n<tr>\n<td>Engineer, Mining<\/td>\n<td>IQ<\/td>\n<td>Mine shafts<\/td>\n<\/tr>\n<tr>\n<td>Engineer, Railroad<\/td>\n<td>IQ<\/td>\n<td>Building<\/td>\n<\/tr>\n<tr>\n<td>Engineer, Ship<\/td>\n<td>IQ<\/td>\n<td>Designing, building modern steam ships<\/td>\n<\/tr>\n<tr>\n<td>Engineer, Steam<\/td>\n<td>IQ<\/td>\n<td>Designing Boilers and related equipment<\/td>\n<\/tr>\n<tr>\n<td>Law, Barrister<\/td>\n<td>IQ<\/td>\n<td>Argues cases before the Court<\/td>\n<\/tr>\n<tr>\n<td>Law, Canon<\/td>\n<td>IQ<\/td>\n<td>Acts as a Barrister or Solicitor for the Church and Church Law<\/td>\n<\/tr>\n<tr>\n<td>Law, Solicitor<\/td>\n<td>IQ<\/td>\n<td>Prepares Wills, Deeds, Contracts, etc.\u00a0 Not permitted to argue before the Courts<\/td>\n<\/tr>\n<tr>\n<td>Physician<\/td>\n<td>IQ<\/td>\n<td>diagnose illness, prescribe medications or treatments<\/td>\n<\/tr>\n<tr>\n<td>Surgeon<\/td>\n<td>IQ<\/td>\n<td>set bones, make incisions, cut tissue, extract bullets, etc<\/td>\n<\/tr>\n<tr>\n<td>Game Keeper<\/td>\n<td>IQ or WS<\/td>\n<td>Works on an Estate or on Royal\/Government lands Upper Working Class<\/td>\n<\/tr>\n<tr>\n<td>Poacher<\/td>\n<td>IQ or WS<\/td>\n<td>Illegal hunts private estates or Royal\/Government lands to sell game to restaurants, shops, etc Lower Class<\/td>\n<\/tr>\n<tr>\n<td>Cowboy\/Gaucho<\/td>\n<td>IQ or WS<\/td>\n<td>Usually from USA or South America Upper Working Class or (maybe) Middle Class<\/td>\n<\/tr>\n<tr>\n<td>Professional Guide<\/td>\n<td>IQ or WS<\/td>\n<td>Guide for Hunting Trips\/Safaris. Expert knowledge of ONE region.\u00a0 Ex: South Africa, East Africa, Canadian Rockies, etc.\u00a0 General knowledge of areas immediately around that area.\u00a0 Middle Class<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><span style=\"font-size: medium;\"><b><span style=\"color: #ff0000;\">Outdoorsman Saving Throws<\/span> \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Attack to be Saved Against<u> <\/u><\/b><\/span><\/p>\n<table width=\"674\" cellspacing=\"0\" cellpadding=\"4\">\n<colgroup>\n<col width=\"111\" \/>\n<col width=\"142\" \/>\n<col width=\"142\" \/>\n<col width=\"124\" \/>\n<col width=\"113\" \/> <\/colgroup>\n<thead>\n<tr valign=\"top\">\n<th width=\"111\" height=\"39\"><span style=\"font-size: medium;\">Fighter\u2019s Level<\/span><\/th>\n<th width=\"142\"><span style=\"font-size: medium;\">Paralyzation, Poison or Death Magic<\/span><\/th>\n<th width=\"142\"><span style=\"font-size: medium;\">Rod, Staff or Wand Magic Item, Spell<\/span><\/th>\n<th width=\"124\"><span style=\"font-size: medium;\">Petrification or Polymorph<\/span><\/th>\n<th width=\"113\"><span style=\"font-size: medium;\">Breath Weapon<\/span><\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr valign=\"top\">\n<td width=\"111\">\n<p align=\"center\"><span style=\"font-size: medium;\">0<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">16<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">19<\/span><\/p>\n<\/td>\n<td width=\"124\">\n<p align=\"center\"><span style=\"font-size: medium;\">17<\/span><\/p>\n<\/td>\n<td width=\"113\">\n<p align=\"center\"><span style=\"font-size: medium;\">20<\/span><\/p>\n<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"111\">\n<p align=\"center\"><span style=\"font-size: medium;\">1-2<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">14<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">17<\/span><\/p>\n<\/td>\n<td width=\"124\">\n<p align=\"center\"><span style=\"font-size: medium;\">15<\/span><\/p>\n<\/td>\n<td width=\"113\">\n<p align=\"center\"><span style=\"font-size: medium;\">17<\/span><\/p>\n<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"111\">\n<p align=\"center\"><span style=\"font-size: medium;\">3-4<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">13<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">16<\/span><\/p>\n<\/td>\n<td width=\"124\">\n<p align=\"center\"><span style=\"font-size: medium;\">14<\/span><\/p>\n<\/td>\n<td width=\"113\">\n<p align=\"center\"><span style=\"font-size: medium;\">16<\/span><\/p>\n<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"111\">\n<p align=\"center\"><span style=\"font-size: medium;\">5-6<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">12<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">14<\/span><\/p>\n<\/td>\n<td width=\"124\">\n<p align=\"center\"><span style=\"font-size: medium;\">12<\/span><\/p>\n<\/td>\n<td width=\"113\">\n<p align=\"center\"><span style=\"font-size: medium;\">13<\/span><\/p>\n<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"111\">\n<p align=\"center\"><span style=\"font-size: medium;\">7-8<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">11<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">13<\/span><\/p>\n<\/td>\n<td width=\"124\">\n<p align=\"center\"><span style=\"font-size: medium;\">11<\/span><\/p>\n<\/td>\n<td width=\"113\">\n<p align=\"center\"><span style=\"font-size: medium;\">12<\/span><\/p>\n<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"111\">\n<p align=\"center\"><span style=\"font-size: medium;\">9-10<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">10<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">11<\/span><\/p>\n<\/td>\n<td width=\"124\">\n<p align=\"center\"><span style=\"font-size: medium;\">9<\/span><\/p>\n<\/td>\n<td width=\"113\">\n<p align=\"center\"><span style=\"font-size: medium;\">9<\/span><\/p>\n<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"111\">\n<p align=\"center\"><span style=\"font-size: medium;\">11-12<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">9<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">10<\/span><\/p>\n<\/td>\n<td width=\"124\">\n<p align=\"center\"><span style=\"font-size: medium;\">8<\/span><\/p>\n<\/td>\n<td width=\"113\">\n<p align=\"center\"><span style=\"font-size: medium;\">8<\/span><\/p>\n<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"111\">\n<p align=\"center\"><span style=\"font-size: medium;\">13-14<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">8<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">8<\/span><\/p>\n<\/td>\n<td width=\"124\">\n<p align=\"center\"><span style=\"font-size: medium;\">6<\/span><\/p>\n<\/td>\n<td width=\"113\">\n<p align=\"center\"><span style=\"font-size: medium;\">5<\/span><\/p>\n<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"111\">\n<p align=\"center\"><span style=\"font-size: medium;\">15-16<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">7<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">7<\/span><\/p>\n<\/td>\n<td width=\"124\">\n<p align=\"center\"><span style=\"font-size: medium;\">5<\/span><\/p>\n<\/td>\n<td width=\"113\">\n<p align=\"center\"><span style=\"font-size: medium;\">4<\/span><\/p>\n<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td width=\"111\">\n<p align=\"center\"><span style=\"font-size: medium;\">17+<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">6<\/span><\/p>\n<\/td>\n<td width=\"142\">\n<p align=\"center\"><span style=\"font-size: medium;\">6<\/span><\/p>\n<\/td>\n<td width=\"124\">\n<p align=\"center\"><span style=\"font-size: medium;\">4<\/span><\/p>\n<\/td>\n<td width=\"113\">\n<p align=\"center\"><span style=\"font-size: medium;\">4<\/span><\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><span style=\"font-size: medium;\">NOTE: ALL spells are cast by wands, staffs or rods<\/span><\/p>\n<p><span style=\"font-size: medium;\">Excluding <i>polymorph wand<\/i> attacks. Excluding those that cause petrification or polymorph.<\/span><\/p>\n<p><span style=\"color: #000000;\"><span style=\"font-size: medium;\"> Excluding those for which another saving throw type is specified, such as death, petrification, polymorph, etc.<\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Outdoorsmen This sub class includes Cowboys, Game Hunters, Poachers, Game Keepers, and Explorers and so on. It is mostly in this group that skills like trapping, tracking, survival and such are found.\u00a0 Although mostly male, there are women who have &hellip; <a href=\"https:\/\/dreadful.missiledine.com\/index.php\/outdoorsman\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"_links":{"self":[{"href":"https:\/\/dreadful.missiledine.com\/index.php\/wp-json\/wp\/v2\/pages\/133"}],"collection":[{"href":"https:\/\/dreadful.missiledine.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/dreadful.missiledine.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/dreadful.missiledine.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/dreadful.missiledine.com\/index.php\/wp-json\/wp\/v2\/comments?post=133"}],"version-history":[{"count":21,"href":"https:\/\/dreadful.missiledine.com\/index.php\/wp-json\/wp\/v2\/pages\/133\/revisions"}],"predecessor-version":[{"id":2179,"href":"https:\/\/dreadful.missiledine.com\/index.php\/wp-json\/wp\/v2\/pages\/133\/revisions\/2179"}],"wp:attachment":[{"href":"https:\/\/dreadful.missiledine.com\/index.php\/wp-json\/wp\/v2\/media?parent=133"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}